
The Computer Science course offers students a unique opportunity to apply theoretical principles to practical, real-world systems. This dynamic field fosters creativity and innovation, allowing learners to explore the natural world through a digital lens. Emphasising computational thinking, the curriculum equips students with essential skills for problem- solving, system design, and an understanding of the capabilities and limitations of both human and machine intelligence. Structure Year 1 • Fundamentals of programming • Fundamentals of data structures • Fundamentals of algorithms • Theory of computation • Fundamentals of data representation • Fundamentals of computer systems Year 2 • Fundamentals of computer organisation and architecture • Consequences of uses of computing • Fundamentals of communication and networking • Fundamentals of databases • Big Data • Fundamentals of functional programming • Systematic approach to problem solving • Non-exam assessment – the computing practical project Please access the Ripley St Thomas Sixth Form courses section for more information https://ripleystthomas.com/sixth-form/courses/
Sixth Form Entry Requirements: 5 Grade 5s at GCSE including GCSE Mathematics – Grade 6 and GCSE Computer Science – Grade 6 (if studied) (or proof of GCSE level programming skills) Please see specific subject requirements.
Paper 1 On-screen exam: 2 hours 30 minutes, 40% of A-level. Tests a student’s ability to program, as well as their theoretical knowledge. Paper 2 Written exam: 2 hours 30 minutes, 40% of A-level. This paper tests a student’s ability to answer questions from subject content. Non-exam assessment: 75 marks, 20% of A-level The non-exam assessment assesses student’s ability to use the knowledge and skills gained through the course to solve or investigate a practical problem.
About Education Provider
| Region | North West |
| Local Authority | Lancashire |
| Ofsted Rating | Outstanding |
| Gender Type | Co-Educational |
| Address | Ashton Road, Lancaster, LA1 4RS |
The Computer Science course offers students a unique opportunity to apply theoretical principles to practical, real-world systems. This dynamic field fosters creativity and innovation, allowing learners to explore the natural world through a digital lens. Emphasising computational thinking, the curriculum equips students with essential skills for problem- solving, system design, and an understanding of the capabilities and limitations of both human and machine intelligence. Structure Year 1 • Fundamentals of programming • Fundamentals of data structures • Fundamentals of algorithms • Theory of computation • Fundamentals of data representation • Fundamentals of computer systems Year 2 • Fundamentals of computer organisation and architecture • Consequences of uses of computing • Fundamentals of communication and networking • Fundamentals of databases • Big Data • Fundamentals of functional programming • Systematic approach to problem solving • Non-exam assessment – the computing practical project Please access the Ripley St Thomas Sixth Form courses section for more information https://ripleystthomas.com/sixth-form/courses/
Sixth Form Entry Requirements: 5 Grade 5s at GCSE including GCSE Mathematics – Grade 6 and GCSE Computer Science – Grade 6 (if studied) (or proof of GCSE level programming skills) Please see specific subject requirements.
Paper 1 On-screen exam: 2 hours 30 minutes, 40% of A-level. Tests a student’s ability to program, as well as their theoretical knowledge. Paper 2 Written exam: 2 hours 30 minutes, 40% of A-level. This paper tests a student’s ability to answer questions from subject content. Non-exam assessment: 75 marks, 20% of A-level The non-exam assessment assesses student’s ability to use the knowledge and skills gained through the course to solve or investigate a practical problem.