Computer Fundamentals Students look at computing fundamentals, including hardware and software; the presentation, structure and management of data; how data is transmitted and networked; the life cycle of systems development; the characteristics of information systems; and the implications of computer use. Programming techniques and logical methods Students learn about designing solutions to particular problems; how procedural programs are structured; the types of data and data structures; the common facilities of procedural languages; how to write maintainable programs; and how to test and run solutions. Advanced Computing Theory Students understand the function of operating systems; the function and purpose of translators; how computer architectures are structured; how data is represented, structured and manipulated; high-level language programming paradigms; low-level languages; and how databases function. Computing Project Through coursework, students gain an understanding of definition, investigation and analysis; system design; software development and testing; documentation; evaluation; and how to produce written reports covering these topics. The coursework is internally assessed and externally moderated.
Grade 5 in GCSE Computing or Merit in BTEC IT or equivalent. 5 x grade 4 GCSEs or equivalent to be able to complete them at sixth form
Computer systems 2 hours and 30 minutes written paper (40%) Algorithms and programming 2 hours and 30 minutes written paper (40%) Programming project Non-exam assessment (20%)
About Education Provider
| Region | North West |
| Local Authority | Cheshire East |
| Ofsted Rating | Good |
| Gender Type | Co-Educational |
| Address | Hassall Road, Alsager, Stoke-on-Trent, ST7 2HR |
Computer Fundamentals Students look at computing fundamentals, including hardware and software; the presentation, structure and management of data; how data is transmitted and networked; the life cycle of systems development; the characteristics of information systems; and the implications of computer use. Programming techniques and logical methods Students learn about designing solutions to particular problems; how procedural programs are structured; the types of data and data structures; the common facilities of procedural languages; how to write maintainable programs; and how to test and run solutions. Advanced Computing Theory Students understand the function of operating systems; the function and purpose of translators; how computer architectures are structured; how data is represented, structured and manipulated; high-level language programming paradigms; low-level languages; and how databases function. Computing Project Through coursework, students gain an understanding of definition, investigation and analysis; system design; software development and testing; documentation; evaluation; and how to produce written reports covering these topics. The coursework is internally assessed and externally moderated.
Grade 5 in GCSE Computing or Merit in BTEC IT or equivalent. 5 x grade 4 GCSEs or equivalent to be able to complete them at sixth form
Computer systems 2 hours and 30 minutes written paper (40%) Algorithms and programming 2 hours and 30 minutes written paper (40%) Programming project Non-exam assessment (20%)